Documentation
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Overview ¶
Package gamegateway is a reverse proxy.
It translates gRPC into RESTful JSON APIs.
Index ¶
- func RegisterGameServiceHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error
- func RegisterGameServiceHandlerClient(ctx context.Context, mux *runtime.ServeMux, client gamegrpc.GameServiceClient) error
- func RegisterGameServiceHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, ...) (err error)
- func RegisterGameServiceHandlerServer(ctx context.Context, mux *runtime.ServeMux, server gamegrpc.GameServiceServer) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func RegisterGameServiceHandler ¶
func RegisterGameServiceHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error
RegisterGameServiceHandler registers the http handlers for service GameService to "mux". The handlers forward requests to the grpc endpoint over "conn".
func RegisterGameServiceHandlerClient ¶
func RegisterGameServiceHandlerClient(ctx context.Context, mux *runtime.ServeMux, client gamegrpc.GameServiceClient) error
RegisterGameServiceHandlerClient registers the http handlers for service GameService to "mux". The handlers forward requests to the grpc endpoint over the given implementation of "gamegrpc.GameServiceClient". Note: the gRPC framework executes interceptors within the gRPC handler. If the passed in "gamegrpc.GameServiceClient" doesn't go through the normal gRPC flow (creating a gRPC client etc.) then it will be up to the passed in "gamegrpc.GameServiceClient" to call the correct interceptors. This client ignores the HTTP middlewares.
func RegisterGameServiceHandlerFromEndpoint ¶
func RegisterGameServiceHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, opts []grpc.DialOption) (err error)
RegisterGameServiceHandlerFromEndpoint is same as RegisterGameServiceHandler but automatically dials to "endpoint" and closes the connection when "ctx" gets done.
func RegisterGameServiceHandlerServer ¶
func RegisterGameServiceHandlerServer(ctx context.Context, mux *runtime.ServeMux, server gamegrpc.GameServiceServer) error
RegisterGameServiceHandlerServer registers the http handlers for service GameService to "mux". UnaryRPC :call GameServiceServer directly. StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906. Note that using this registration option will cause many gRPC library features to stop working. Consider using RegisterGameServiceHandlerFromEndpoint instead. GRPC interceptors will not work for this type of registration. To use interceptors, you must use the "runtime.WithMiddlewares" option in the "runtime.NewServeMux" call.
Types ¶
This section is empty.
Source Files
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- game.pb.gw.go